# Character

On this level, the Elements located are Character, which contains the player itself and the HUD elements, which contains the elements related to the UI, and the canvas which contains them.

It contains three main elements, the Player Controller, the Player Camera, and third object used to place and manage multiple new systems as they are adding to the asset for the player. This is done like that to make them easier to manage and find, instead of having a single gameObject with a lot of components on it. This also allows components to have components more modular, and make it easy to remove or disable any of them.



Info about the new 3d character model added on the new update 3.03-3A:

The new 3d modular character model on GKC has been made by the wonderful 3d artist Akishaqs which has many model asset packs on the asset store:

{% embed url="https://assetstore.unity.com/publishers/12741" %}

And who also makes freelance works (which I really recommend). For any person interested on 3d models, here you can find his discord:

{% embed url="https://discord.gg/C9vGUAxhM2" %}
