# Use Map Object Information

Once you have a list of icons, go to an object that you want to be shown on the map (an enemy, a door, etc…) and add the component **Map Object Information**.

![](https://3552900959-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-McLLp9jDL-LIuzRrSTQ%2Fuploads%2FEZKFTfPjH5TYvJAK5QPP%2F0?alt=media)

In this component, you can configure a name, a description, the type of icon, the floor where this icon is shown, an offset for the icon, and the map part where the icon belongs, for example, a save station inside a room.

The **Map Icon Type** field will show the same list of icons configured in the **Map System** previously.

![](https://3552900959-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-McLLp9jDL-LIuzRrSTQ%2Fuploads%2FcRcamaB0qFRn6g0l43pr%2F1?alt=media)

The **Floor** number field works in the same way, it will show the list of floors configured in the **Map System**, used to configure in which floor the map icon is shown.

![](https://3552900959-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-McLLp9jDL-LIuzRrSTQ%2Fuploads%2F6RuNlxmUbm8OBqLy6GZT%2F2?alt=media)

Another field, called **Visible in all floors** can be selected to show that map icon at every moment in the map window, no matter the current floor where the player is.

For example, a **Save Station** with the next configuration will show this info in the map window:

![](https://3552900959-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-McLLp9jDL-LIuzRrSTQ%2Fuploads%2FGY29PEeKduw8He1CUXK9%2F3?alt=media)![](https://3552900959-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-McLLp9jDL-LIuzRrSTQ%2Fuploads%2F0K85LFMgmHtSwbZ6toJZ%2F4?alt=media)

Once you have configured all the **Map Object Information** components in the scene, go to **Map System inspector**, and press the button **Set Map Object Information ID**.

![](https://3552900959-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-McLLp9jDL-LIuzRrSTQ%2Fuploads%2FaweQKgxxzjzMB24qZCl4%2F5?alt=media)

This is used in the **Map System** to manage the map icons properly.
