# Touch Joysticks

The mobile joysticks can be configured with different scales and margins, to adjust better to the screen size according to the touch buttons in the screen. For this, follow these steps:

* Go to **Touch Joysticks Controls** gameObject inside the HUD gameOject inside the Canvas.

![](https://3552900959-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-McLLp9jDL-LIuzRrSTQ%2Fuploads%2F8tngAeBgFP8V2q6t1Ogd%2F0?alt=media)

* Select any joystick (right or left) and configure it:

![](https://3552900959-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-McLLp9jDL-LIuzRrSTQ%2Fuploads%2FEPLC2GSN9AcMRTwI76JF%2F1?alt=media)

* You can configure the size of the pad, if it uses margins to be placed more to the left or the right, up or down, the touch zone, to check if the player touches the joystick or not, the drag distance, if it snaps to finger, if it hides on release if it is shown while pressing, if the joystick behaves like a touchpad and if it changes of color while pressed.

To have a better look at the joystick while it is being configured, use the Scene instead of the Game window for it.

![](https://3552900959-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-McLLp9jDL-LIuzRrSTQ%2Fuploads%2Fbfafsv4J1h00Q72YugsG%2F2?alt=media)
