This page covers the integration of DestroyIt and Game Kit Controller.
DestroyIt is a highly optimized destruction system that provides multiple options for handling the damage, repair, and destruction of objects in your games.
Objects can show visible progressive damage (which can even be repaired) using the Standard/URP shaders and customizable damage textures. You can also play damage effects at any damage level, for instance, an engine that starts smoking at half health and catches on fire at one-quarter health.
Destruction can be simple or realistic, from playing a particle effect to replacing the object with a pre-fractured prefab (that you supply). You can even combine the two for a more extravagant effect.
You can find more information about DestroyIt, its documentation and also purchase it over on the Unity Asset Store.
That's it! Game Kit Controller is now integrated with DestroyIt in your project
Now that's sorted, Battlefield remake anyone? *LEVOLUTION*