The component responsible for building Experience Points.
Overview
The Player Experience System is what drives a character's ability to gain Experience. As well as determining the parameters around it, and setting up Events for the Experience System.
Main Settings
These are the main settings for the Player Experience System.
Experience System Enabled
A bool checkbox for completely enabling or disabling the Experience System.
Current Level Experience Amount
The current amount of experience of the character.
Current Level Experience to Next Level
Amount of experience left to gain until reaching the next level.
Total Experience Amount
The total amount of experience a character has.
Total Experience Points
The max amount of experience points a character can obtain.
Current Level
The character's current level.
Total Experience Amount Limit
The limit of the amount of experience a character can gain in total.
Experience Text Movement Speed
How fast floating Experience Text moves across the screen.
Experience Text Movement Delay
The amount of delay after obtaining Experience from when the Experience Text is displayed.
Experience Amount Text Offset
Experience Amount Text Offset
Use Max Level
A checkbox to decide whether or not you want to have a level cap.
Max Level
The maximum level a character can reach.
Hide Experience Slider After Time
Time to Hide Experience Slider
Experience Menu Active
Whether or not the Experience Menu will be activated upon play
Current Experience Multiplier
How much your current experience is affected by the given multiplier