This page covers the integration of Edy's Vehicle System
EVP brings fun and realistic vehicles to your games! Designed for gameplay, ease of use, and realistic behavior.
Features: - Precise control and fun to drive vehicles even with keyboard/touch screen. - Any vehicle setup: street, truck, racing, drifting... - Vehicles can be rigged and configured in minutes (Video tutorial) - Easy integration into existing projects: just drop a prefab in your scene and hit and play. - Vehicle damage effects, including deterioration of handling. - Multiple ground materials supported, including per-material grip and drag coefficients, ground marks, skid marks, smoke, dust, etc. - Lots of audio effects: engine, turbo, transmission, tire skid, body impacts, body scratches... - Built-in “Pause” function for vehicles without setting timeScale to zero.
You can find more information about Edy's Vehicle System, and its documentation and also purchase it over on the Unity Asset Store.
*Coming Soon*