Game Kit Controller
Ctrlk
  • Welcome
  • Quick Start
    • ๐Ÿ›ฃ๏ธRoadmap
    • โญGetting Started
    • ๐ŸŽ“Tutorials
    • โ‰๏ธFAQ
  • Major Systems
    • โšกMain Manager Administrator
    • ๐Ÿƒโ€โ™‚๏ธTraversal Movements
    • ๐Ÿ“ฅInventory System
    • โš”๏ธWeapon Systems
    • ๐Ÿ‘•Armor/Clothe System
    • โ›บEvent Trigger System
    • ๐Ÿ‘ŠAction System
    • ๐Ÿ‚Abilities & Skills Systems
    • ๐Ÿ’ฌDialogue System
    • ๐Ÿดโ€โ˜ ๏ธFaction System
    • ๐Ÿ—บ๏ธMap System
    • โ—Objective System
    • ๐ŸšฅPlayer Control Mode
    • ๐ŸŒช๏ธCombination System
    • โŒ›Time Manipulation
    • ๐Ÿ–ฅ๏ธHUD System
    • ๐Ÿ”จToolbar System
    • ๐Ÿ’พSave System
    • ๐Ÿณ๏ธLocalization/Language System
  • Top Level Components
    • ๐ŸŽฎPlayer and Game Management
      • ๐Ÿ–ผ๏ธTag Layer System
      • โŒจ๏ธInput Manager
        • First Steps and Basic Use
        • Add a New Touch Button
        • Check and Filter Input Actions
        • Configure Input on Vehicles
        • Configure Input Rebind Menu Panel and Actions
        • Add an Action to a New Script
        • Remove an Axe
        • Disable an Axe
        • Save/Load Currently Configured Axes
        • Manage Axes Save File
        • Touch Controller
        • Diable Touch Buttons on Start
        • Delete Disabled Touch Buttons
        • Assign a Touch Button to an Action
        • Scale Touch Button in the Inspector
        • Touch Joysticks
      • โ˜•Main Manager Adminstrator
      • ๐Ÿ–ฑ๏ธMouse Cursor Controller
      • ๐ŸŽฒGame Manager
      • ๐ŸšถPlayer Characters Manager
      • Simple FPS Counter
      • Place Object in Camera Editor Position System
      • Set Game Object Active State
      • Set Initial Position At Game Start
  • Character Level Components
    • ๐Ÿ•บCharacter
  • Player Controller Components
    • ๐Ÿ•น๏ธPlayer Controller
    • ๐Ÿ“นPlayer Camera
    • ๐Ÿ’ฏEssential Components
    • ๐Ÿ’ผNon Essential Components
    • ๐Ÿ“ฒElements Used By Other Components
  • Additional Managers
    • ๐Ÿงžโ€โ™‚๏ธPrefabs Manager
    • ๐Ÿ’ฐMain Inventory Manager (Inventory, Bank and Vendor)
    • ๐Ÿ•ณ๏ธDecal Manager
    • ๐Ÿ›ปPickup Manager
    • ๐Ÿ‘ˆScreen Objectives Manager
    • โค๏ธHealth Bar Manager
    • ๐ŸคExternal Shake List Manager
    • ๐Ÿดโ€โ˜ ๏ธFaction System Manager
    • ๐ŸŽตSongs Manager
    • ๐ŸฅNoise Mesh Manager
    • ๐Ÿ‘ปSet Transparent Surfaces Manager
    • ๐Ÿ‘ฟDamage On Screen Info Manager
    • โ€ผ๏ธMain Objective Manager
    • ๐Ÿ’ฌMain Dialog Manager
    • ๐Ÿ”•Disable Objects On Distance System
    • ๐ŸŽกElements On Scene Manager
  • ๐Ÿค–A.I System
    • AI Settings
    • AI Target Detection and Management
    • AI Attack Mode
    • AI Navigation
    • AI Patrol State
    • AI Melee System
    • AI Close Combat System
    • AI Abilities
  • Integrations
    • โž•Current Integrations
    • ๐Ÿ”งUpcoming/In Progress
  • Annex
    • ๐Ÿ“–Changelog
    • โ€ผ๏ธPossible Issues and Fixes
  • Support
  • Discord
  • Forum
  • Patreon
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On this page
  1. Top Level Components
  2. ๐ŸŽฎPlayer and Game Management
  3. โŒจ๏ธInput Manager

First Steps and Basic Use

PreviousInput ManagerNextAdd a New Touch Button

Last updated 3 years ago

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