Welcome
Welcome to the Game Kit Controller (GKC) Documentation.
Last updated
Welcome to the Game Kit Controller (GKC) Documentation.
Last updated
GKC is the most complete First/Third Person Controller solution on the Unity Asset Store with unique Gravity and Sci-Fi features! GKC is a powerful engine that allows you to create most types of games very easily. It comes with a third/first-person controller with seamless camera view switching. This can cover almost any genre: shooter, adventure, action, puzzles, fixed camera horror/thriller, storytelling, fast or slow-paced type, 2.5d, top-down, point & click, isometric... The list goes on! Save thousands of hours in development and focus on making your game. Designed with a large amount of mechanics seen in AAA games in mind, to be highly customizable with the ability to enable anything you need and disable anything you don't, and to be easily extendable with your own code. It is the perfect foundation for your game and a great learning tool. Filled with ready-to-use mechanics and prefabs. GKC contains amazing features not found in other packages. There are tons of possibilities. Set up a player controller character or AI (NPC) in a couple of seconds. Highly customizable effects and options; camera states, configuration and transitions, powers, weapons, touch controls, head bob, custom input keys, footsteps, vehicles, and much more.
Want to buy the developer a coffee to keep him working, or give something a little more that will support the development of GKC and its developer further? Join the official Game Kit Controller Patreon!