Interactor
This page covers the integration of Interactor from Negen Games
Last updated
This page covers the integration of Interactor from Negen Games
Last updated
Interactor is designed to cover all aspects of any kind of interaction, from the designing stage in the editor to handling complex interactions in runtime.
It contains editor tools to simplify the process of preparing a fully interactable environment (Look at the Easy Workflow section below).
And in runtime, it handles which player parts are going to interact with which parts of the interacted object, while using its own IK to animate player bones.
You can find more information about Interactor, and its documentation and also purchase it over on the Unity Asset Store.
*Coming Soon*