Edy’s Vehicle System
This page covers the integration of Edy's Vehicle System
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This page covers the integration of Edy's Vehicle System
Last updated
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Features: - Precise control and fun to drive vehicles even with keyboard/touch screen. - Any vehicle setup: street, truck, racing, drifting... - Vehicles can be rigged and configured in minutes () - Easy integration into existing projects: just drop a prefab in your scene and hit and play. - Vehicle damage effects, including deterioration of handling. - Multiple ground materials supported, including per-material grip and drag coefficients, ground marks, skid marks, smoke, dust, etc. - Lots of audio effects: engine, turbo, transmission, tire skid, body impacts, body scratches... - Built-in “Pause” function for vehicles without setting timeScale to zero.
You can find more information about Edy's Vehicle System, and its documentation and also purchase it over on the .