Player Experience System Component

The component responsible for building Experience Points.

Overview

The Player Experience System is what drives a character's ability to gain Experience. As well as determining the parameters around it, and setting up Events for the Experience System.

Main Settings

These are the main settings for the Player Experience System.

Experience System Enabled

A bool checkbox for completely enabling or disabling the Experience System.

Current Level Experience Amount

The current amount of experience of the character.

Current Level Experience to Next Level

Amount of experience left to gain until reaching the next level.

Total Experience Amount

The total amount of experience a character has.

Total Experience Points

The max amount of experience points a character can obtain.

Current Level

The character's current level.

Total Experience Amount Limit

The limit of the amount of experience a character can gain in total.

Experience Text Movement Speed

How fast floating Experience Text moves across the screen.

Experience Text Movement Delay

The amount of delay after obtaining Experience from when the Experience Text is displayed.

Experience Amount Text Offset

Experience Amount Text Offset

Use Max Level

A checkbox to decide whether or not you want to have a level cap.

Max Level

The maximum level a character can reach.

Hide Experience Slider After Time

Time to Hide Experience Slider

Experience Menu Active

Whether or not the Experience Menu will be activated upon play

Current Experience Multiplier

How much your current experience is affected by the given multiplier

Experience Multiplier Enabled

Extra Text On Level Number

Extra Text On New Level Number

Total Experience Points Name

Total Experience Amount Name

Current Level Experience Amount Name

Current Level Experience to Next Level Name

Current Level Name

Set Level Manually

XP Extra String

Experience UI State

Main Elements

Event Settings

Level Info List

Stat UI Info List

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