Player Abilities System Component

It allows to configure any type of ability by input, allowing to create new abilities based on scripts or activate and use any of the current powers/abilities or actions in the player, like grab objects, floating in the air, activating the gravity control ability, teleport, throw fire, uses the grappling hook, etc.

Any of these abilities can be used also separately, using its own input, instead of the default used for the ability system itself, triggered by Q by default.

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